Buildings

Building List
Production Section
 * Farm
 * Steel Plant
 * Oil Refinery
 * Rare Metal Plant

Military Section

Defensive Section
 * City Hall
 * Civilian House
 * Wall
 * Research Center
 * Military Institute
 * Staff Headquarters
 * Trade Center
 * Warehouse
 * General Headquarters
 * Arms Plant
 * Communication Center
 * Light Manufacturing Plant
 * Heavy Manufacturing Plant
 * Airport
 * Naval Academy
 * Transportation Center
 * Radar Tower
 * Bunker
 * FH18 Howitzer
 * AT Pak 38
 * AA Flak 18
 * M2A1 Howitzer
 * AT ZiS-3
 * AA Bofors

Building Details
City Hall

From the City Hall, you may issue Tax Adjustments, Citizen Pacification's and Citizen Squeezes. Each time you upgrade the City Hall to a higher level, your governing powers increase; you may seize 1 more resource field outside of the city and 3 more production fields within the city, as well as increase the cap on your gold reserves.

Steel Plant

The steel plant is an important resource which is dependent on oil more than anything else. Each steel plant can hold a million units of steel each if you level the steel plants high enough.



Rare Metal Plant

A rare metal plant is dependent on farms for neccesary leveling up. Productioon of rare metal is not as fast as the steel plant but is very important in the game.



Oil Refinery

Oil refineries are dependent on steel to level up and are neccesary for travel to other places which includes naval, ground, and aerial units.



Farm

Farms produce food for civilans and troops without it your troops will starve to death in a few hours. Farms are also dependant on rare metal plants to level up.



Wall

The wall is important for the defence of cities and holds all defences. The maximum amount of hp a wall can hold is 2,000,000 hp and 100,000 spaces for defences.



Research Center

The research center is important for new units and defences. The research center can increase food, steel, rare metal, and oil production and other technologies.



Transportation Center

Transportation to other cities can be shortened from one hout to several if your transportation center is a high enough level.



Warehouse

The warehouse protects resoures from plundering.



Staff Headquarters

Staff headquarters hold all your city's officers.



Trade Station 

The trade station allows you to buy or sell resources.



Heavy Manufacturing Plant

The heavy manufacturing plant helps you to research city defences